Oct 28, 2008, 07:00 PM // 19:00
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#21
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Desert Nomad
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Quote:
Originally Posted by Jongo River
Maybe there's a limit on how many items can be associated with a particular chest?
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maybe not :/
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Oct 28, 2008, 08:04 PM // 20:04
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#22
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Quote:
Originally Posted by Arduinna
Nightfall brought Insignia's; all Proph. and Factions armor were changed as well.
Still don't know why they kept the Inscribable weapons Nightfall- and EotN-only though.
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One possible reason might be that having inscribible weapons in NF and EoTN were thought of as possible selling points at first.
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Oct 28, 2008, 09:57 PM // 21:57
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#23
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Krytan Explorer
Join Date: Sep 2005
Guild: [PoW]
Profession: E/
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Quote:
Originally Posted by Nightow
One possible reason might be that having inscribible weapons in NF and EoTN were thought of as possible selling points at first.
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too bad it is partially responsible for ruining the economy..
but yeah, i find myself playing more and more factions trying to get a good uninscript drop.
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Oct 28, 2008, 11:18 PM // 23:18
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#24
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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The thing that makes the least sense to me is why noninscribable items can't use the new mods introduced in Nightfall (wand wrappings/focus cores/shield handles), making them the only mods with that limitation...
Quote:
Originally Posted by Arduinna
Still don't know why they kept the Inscribable weapons Nightfall- and EotN-only though.
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Go look for the inscription thread in Sardelac and see all the idiots whining about it. That's why.
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Oct 28, 2008, 11:30 PM // 23:30
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#25
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Furnace Stoker
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And three years, six months later, there are still things to whine about.
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Oct 29, 2008, 12:37 AM // 00:37
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#26
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Furnace Stoker
Join Date: Jan 2008
Profession: Mo/
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Thank the gw gods they havent ruined these great weapons with inscribable ones. At least there is something fun to look forward to when you get one to drop and there is the anticipation of id'ing to see if it is sweet or not. For this reason alone i have a huge collection of celestial staffs and wands and plagueborn staffs, all perfect r9 20/20 or 20/10. (If you got any pm me... i have a sickness and buy them even though I have 3, 4, 5 or more of each one....). The day they ruin them with inscribables is the day I rage quit. I would rather get a perfect uninscrib weapon/shield like these any day than a valuable inscribable skin. And I just got my first decent gothic shield over the weekend so that was a great day too.
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Oct 29, 2008, 02:23 AM // 02:23
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#27
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Quote:
Originally Posted by maraxusofk
something decent? since when did a new player NEED certain skins? its this kind of thinking that introduced inscription when crafters were available for perfect mods, and its this kind of thinking that ruined pve. remove the last vestiges of the old guild wars by making everything inscriptable? no thanks.
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Quote:
Originally Posted by Tramp
Thank the gw gods they havent ruined these great weapons with inscribable ones. At least there is something fun to look forward to when you get one to drop and there is the anticipation of id'ing to see if it is sweet or not. For this reason alone i have a huge collection of celestial staffs and wands and plagueborn staffs, all perfect r9 20/20 or 20/10. (If you got any pm me... i have a sickness and buy them even though I have 3, 4, 5 or more of each one....). The day they ruin them with inscribables is the day I rage quit. I would rather get a perfect uninscrib weapon/shield like these any day than a valuable inscribable skin. And I just got my first decent gothic shield over the weekend so that was a great day too.
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This doesn't even sound like an argument. It sounds more like whining. Why do skins matter so much?
"Omg I paid so much for this all ready and its not fair that he can get the same thing as me, but for less than what I put in, amirite?"
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Oct 29, 2008, 04:07 AM // 04:07
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#28
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Desert Nomad
Join Date: Aug 2005
Location: San Francisco, UC Berkeley
Guild: International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]
Profession: W/
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Quote:
Originally Posted by ac1inferno
This doesn't even sound like an argument. It sounds more like whining. Why do skins matter so much?
"Omg I paid so much for this all ready and its not fair that he can get the same thing as me, but for less than what I put in, amirite?"
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lol u dont even know wut items i have. my rarest items are rare because they do not have tyrian versions of them anymore, so inscriptions actually benefit me. assume more thks.
from my end it sounds like you people are whining and begging also. wuts ur point?
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Oct 29, 2008, 12:21 PM // 12:21
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#29
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Quote:
Originally Posted by maraxusofk
lol u dont even know wut items i have. my rarest items are rare because they do not have tyrian versions of them anymore, so inscriptions actually benefit me. assume more thks.
from my end it sounds like you people are whining and begging also. wuts ur point?
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It doesn't matter if I know what items you have. The reason I support inscriptions is because it's less grinding in the end. Guild Wars isn't about grinding. So if someone wants to brag about how much time they put into a game over someone else, they should go play WoW.
The only reason I see defending against inscription is all the Elitists who have accumulated a lot of skins and would not want to see it turn into rubbish.
But that's just looking at it from a greedy point of view instead of seeing the long term benefits it would have on the Guild Wars economy.
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Oct 29, 2008, 02:40 PM // 14:40
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#30
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Furnace Stoker
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^^
You obviously never played when there was some anticipation involved with IDing an item.
And if skins don't matter, why do they need to be inscribable? Exactly...
I view the fact that some skins are not inscribable as ANET's way of saying thank you to the players that have been here since the beginning. Thanks for the bone, ANET.
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Oct 29, 2008, 03:33 PM // 15:33
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#31
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Quote:
Originally Posted by capitalist
^^
You obviously never played when there was some anticipation involved with IDing an item.
And if skins don't matter, why do they need to be inscribable? Exactly...
I view the fact that some skins are not inscribable as ANET's way of saying thank you to the players that have been here since the beginning. Thanks for the bone, ANET.
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I have been playing since Prophecies before there was any inscriptions and there was never any anticipation with IDing items.
Skins don't matter to me. But making it inscribable would make it more accessible to new players.
Guild Wars shouldn't be about rewarding those who have played longer than someone else.
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Oct 29, 2008, 03:49 PM // 15:49
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#32
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Furnace Stoker
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I will never understand the convictions of those who want equality for all, regardless of the effort that the individual exerts.
In my experience this is discussion always ends in /facepalm, so we can agree to disagree.
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Oct 29, 2008, 03:57 PM // 15:57
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#33
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Quote:
Originally Posted by capitalist
I will never understand the convictions of those who want equality for all, regardless of the effort that the individual exerts.
In my experience this is discussion always ends in /facepalm, so we can agree to disagree.
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Because Guild Wars isn't about grinding. Therefore, equality to all makes the most sense. It shouldn't be about who played more.
Think of it this way:
Anet suddenly decides to make the update that all items dropped from now on will have inscriptions. Players who've horded items will be thrilled that their investment will be worth more now. New players will be thrilled that they now have access to certain skins there weren't able to have before. Elitist can still go around bragging about their weapons not having an inscription and how much it cost them to get it, or about how much money it will make them from selling it. New players can go around with their choice of skin now and not have to pour in a huge amount of time to get it.
Win/win situation. So why not support it?
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Oct 29, 2008, 04:01 PM // 16:01
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#34
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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I bet it's because each area creature and chest in each area has a separate drop table.
So it would take a lot of time to update all areas to the new system. explorables, missions, elite missions, chests...
Phew! That would sure take a lot of time.
Giving a boss a drop it's not a problem, but giving each kind of different creature in the whole game a new table...?
Even if they were by 'properties': One for undead, another for skletons, another for monks, so an Undead Monk would get drops from all of those
That would still take a lof of time, if they are per area.
But I bet they will do the update like they did with armors sooner or later.
Some people may say that they want to keep 'old drops'. But truth is that some drops were removed forever, like some +15% unconditional damage ones, even when a LOT of people complained about that.
And some of those that had more than 1 obsidian set per character complained too when insignia were added.
When new things come and they are more comfortable and easy to use for all, only egoistic people would complain.
For now, you must seek the inscribed versions of Prophecies and Factions drops in other campaigns and in reward chests like Underworld, Fissure of Woe, The Deep, Urgoz's Warren, Zaishen and Hall of Heroes, and hope the one you seek is in their lists.
Not all of them have been found there, but there are so many that who knows if they will appear someday.
We already know that 80 of the players have around 20k in their storage. That's more or less the same % of players that don't bother to trade or are bored of it and must be also a similar number to those that never visit game-related sites other than their guild's or some wikies at all.
Most of those players prefer Inscriptions and Insignia, because since they don't bother about trading and know less about 'trends', they care more about what they use and see in their characters; while the rest of the players may or may not like them.
For me are quite handy, although they are sometimes annoying, since people usually sell only the 'most used' inscriptions and you must find yourself the rest, since there is no weapon upgrade trader. But that was even worse with no inscriptions, where people only saved even less stuff, caring mostly about the typical 15%^50 and +5 energy.
So, like they did with Insignia, for the greater good of all, an update is meant to be, sooner or later...
Sooner or later...
*Deep and reverberating evil laughter*
*cough* Ahem.
Although I bet it would be later. Maybe even after the crowd of "I want a WoW with no fees" players that want things like more levels and more rarity in items leave to GW2.
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Oct 29, 2008, 04:33 PM // 16:33
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#35
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Quote:
Originally Posted by MithranArkanere
But truth is that some drops were removed forever, like some +15% unconditional damage ones, even when a LOT of people complained about that.
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Good post. I know it would take a lot of work, but I still feel it needs to be done.
As for unconditional 15%, it's true that they don't drop anymore, but I've seen some being sold before on the auctions.
So an "inscription from now on, but leave everything that exists all ready alone" should be doable.
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Oct 29, 2008, 04:44 PM // 16:44
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#36
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Forge Runner
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Quote:
Originally Posted by ac1inferno
Because Guild Wars isn't about grinding. Therefore, equality to all makes the most sense. It shouldn't be about who played more.
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If you want equality for all, go play Pong.
If all weapons will be inscribable, the next step will be "he has a crystalline and I don't waaaaah grind waaaaah I'm jealous fixplzanet" because it shouldn't be about who played more.
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Oct 29, 2008, 05:00 PM // 17:00
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#37
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Quote:
Originally Posted by Alleji
If you want equality for all, go play Pong.
If all weapons will be inscribable, the next step will be "he has a crystalline and I don't waaaaah grind waaaaah I'm jealous fixplzanet" because it shouldn't be about who played more.
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If you want grinding, don't play Guild Wars. Next step would be "he has a crystalline and I don't waah need to grind wahh to have the same option of getting one.
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Oct 29, 2008, 05:13 PM // 17:13
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#38
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by Alleji
If you want equality for all, go play Pong.
If all weapons will be inscribable, the next step will be "he has a crystalline and I don't waaaaah grind waaaaah I'm jealous fixplzanet" because it shouldn't be about who played more.
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Actually, the next step would be to reduce the drop rate of overfarmed skins that were relatively common without inscriptions, but still rare to find with a perfect inherent attribute, so they stay still rare.
If someones comes then complaining about 'how hard is to get' the answer is simple: "It's a rare skin. It's not meant to drop a lot, they dropped more before because without inscriptions a smaller percentage of the drops were maxed. Not that more of them can be used while being maxed, you are actually getting a similar drop rate, while also being able to modify more the items you get. So you can't complain at all"
If anyone complained about the price of prestige armor sets of prestige crafted weapons the answer would be similar: "It's not meant to be cheap, they can be upgraded after you get them and use them a lot, you are paying the skin, etc, etc"
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Oct 29, 2008, 05:14 PM // 17:14
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#39
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Wilds Pathfinder
Join Date: Jun 2006
Guild: N/A
Profession: N/
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Short answer, greed
if all weapons were made inc, old school weapons would lose there worth because only collectors of old school weapon would be interested in them.
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Oct 29, 2008, 05:25 PM // 17:25
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#40
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by Shadowmoon
Short answer, greed
if all weapons were made inc, old school weapons would lose there worth because only collectors of old school weapon would be interested in them.
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Actulally that's what happens now.
I was quite interested in the matter, so I went ingame and asked to some people in different places. Most of them, when asked "Which item would you sell and which item would you trade, regardless of the skin" most of them answered:
"I would sell the not inscribed, and keep the inscribed, since I can change it later anytime".
I didn't asked for a lo of time, and only one day (in the gap without festivals after wintersday and before the Canthan new year), maybe two hours or so, But I asked in all mayor towns in English and Spanish districts.
All in all, unless they also reworked the drops to keep rares rare, with the slow trading system we have, it's not like you'll sell much less, you'll just get some less cash for each sale, so people would need to sell more to earn the same. But that would be fixed with drop reduction for rares.
Ah another problems a better trade system would solve...
...hm... long since I said it last time, so I'll say it again, lest someone forget about it: "Xunlai Marketplace", XDDDD
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